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Play as a mouse in a dream. Collect cheese to keep moving while avoiding the nightmares. How deep can you go?

Controls: Play using your Mouse.

This game was made in 72 hours for the Ludum Dare 48 game jam. The theme was Deeper and Deeper.

Credits:

  • Art by Aly El Din Sakr (RatFace)
  • Code by Boyan Evtushok (Klirik)
  • Audio by Boray Berke (Cycriel)

Code was done in Unity, and the art/animation in Procreate. Font used is Charcoal by Jonathan S. Harris

PS. Feedback is very much encouraged! Leave a comment with any criticism you have, or bugs you encounter! Also don't forget to comment your score!

Concept Art:

Final Concept Art
Clouds & color palette
Nightmare Enemy Animations
Transition Animation

Development log

Comments

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gorgeous graphics <3